Xbox Weakness?
It looks like Xbox 360 sales may not be as robust as Microsoft had hoped. This has to be especially worrying in light of expectations that the sky-high price tag on the PS3 would drive more people to buy a cheaper and better-supported 360.
I would guess that the Wii is taking more of a toll than Microsoft expected. They just didn't see it coming: who would have thought that a $250, low-rez toy would trouce two powerful, hi-def machines? And it probably throws a wet towel over anticipation of some sort of "Wii60" phenomenon, where the Wii is so cheap that people can afford to buy both it and a 360.
It might also be the case that Microsoft has extra inventory now because they shipped a ton of extra boxes to meet their target of having "sold" 10 million units by the end of the year. "Sold" here meaning, shipped to retailers, not necessarily bought by an actual consumer.
What I find really interesting, and almost completely unnoticed so far, is the continued strength of the PS2. Sony is still moving gobs of those boxes. Even in Japan, the PS3 is only barely outselling the PS2.
San Jose Mercury News reporter Dean Takahashi wrote recently about "good enough", the idea that once a new technology reaches a certain level of sophistication, it become good enough for the majority of consumers, who don't see the need to spend more on marginally better technologies. He wrote that in the context of the Wii, but I wonder if it's just as applicable to the PS2.
I wonder if Microsoft regrets its decision to stop production of the original Xbox. Their reasoning was that they wanted to put all their marketing muscle and dollars behind the new product. But what if they had kept Xbox on the market for $120 or so? Maybe a lot of people who don't have the bucks to spring for a 360 would have opted to pick one up, which might increase their chances of buying a 360 in a couple years. It might also have provided a little cash flow to Microsoft's entertainment group, which is still losing money.
I would guess that the Wii is taking more of a toll than Microsoft expected. They just didn't see it coming: who would have thought that a $250, low-rez toy would trouce two powerful, hi-def machines? And it probably throws a wet towel over anticipation of some sort of "Wii60" phenomenon, where the Wii is so cheap that people can afford to buy both it and a 360.
It might also be the case that Microsoft has extra inventory now because they shipped a ton of extra boxes to meet their target of having "sold" 10 million units by the end of the year. "Sold" here meaning, shipped to retailers, not necessarily bought by an actual consumer.
What I find really interesting, and almost completely unnoticed so far, is the continued strength of the PS2. Sony is still moving gobs of those boxes. Even in Japan, the PS3 is only barely outselling the PS2.
San Jose Mercury News reporter Dean Takahashi wrote recently about "good enough", the idea that once a new technology reaches a certain level of sophistication, it become good enough for the majority of consumers, who don't see the need to spend more on marginally better technologies. He wrote that in the context of the Wii, but I wonder if it's just as applicable to the PS2.
I wonder if Microsoft regrets its decision to stop production of the original Xbox. Their reasoning was that they wanted to put all their marketing muscle and dollars behind the new product. But what if they had kept Xbox on the market for $120 or so? Maybe a lot of people who don't have the bucks to spring for a 360 would have opted to pick one up, which might increase their chances of buying a 360 in a couple years. It might also have provided a little cash flow to Microsoft's entertainment group, which is still losing money.
Labels: PS3, video games, Wii, Xbox 360
